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O'Reilly - Programming C#

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The goal of C# is to serve as a high-performance language for .NET development—one that is simple, safe, object-oriented, and Internet-centric. Programming C# teaches this new language in a way that experienced programmers will appreciate—by grounding its application firmly in the context of Microsoft's .NET platform and the development of desktop and Internet applications. | Programming C Jesse Liberty Publisher O Reilly First Edition July 2001 ISBN 0-596-00117-7 680 pages The goal of C is to serve as a high-performance language for .NET development one that is simple safe object-oriented and Internet-centric. Programming C teaches this new language in a way that experienced programmers will appreciate by grounding its application firmly in the context of Microsoft s .NET platform and the development of desktop and Internet applications. 2 Programming C Preface.11 About This Book.11 How the Book Is Organized.11 Who This Book Is For.13 C Versus Visual Basic .NET.13 C Versus Java.14 C versus C .14 Conventions Used in This Book.14 Support.15 We d Like to Hear from You.15 Acknowledgements.16 Part I The C Language.17 Chapter 1. C and the .NET Framework.17 1.1 The .NET Platform.17 1.2 The .NET Framework.17 1.3 Compilation and the MSIL.19 1.4 The C Language.19 Chapter 2. Getting Started Hello World .21 2.1 Classes Objects and Types.21 2.2 Developing Hello World .26 Just In Time Compilation.29 2.3 Using the Visual Studio .NET Debugger.29 Chapter 3. C Language Fundamentals.33 3.1 Types.33 The Stack and the Heap.34 3.2 Variables and Constants.36 WriteLine .36 3.3 Expressions.42 3.4 Whitespace.42 3.5 Statements.43 Statement Blocks.46 All Operators Are Not Created Equal.47 Whitespace and Braces.53 3.6 Operators.56 Short-Circuit Evaluation.61 3.7 Namespaces.63 3.8 Preprocessor Directives.65 Chapter 4. Classes and Objects.69 4.1 Defining Classes.69 4.2 Creating Objects.73 4.3 Using Static Members.78 Static Methods to Access Static Fields.82 4.4 Destroying Objects.82 How Finalize Works.82 4.5 Passing Parameters.84 4.6 Overloading Methods and Constructors.89

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