We envision a computer program that could offer effective critique to help indi- vidual students learn designing. However, our understanding of design critiquing as yet is too spotty or incomplete to realize this vision. Therefore, as a step in this direction we aim to develop a systematic framework to account for the decisions that a critic makes. We built the Furniture Design Critic system to develop a computational model of design critiquing. The program provides a framework in which we can describe and explain how a critic might work, specifically, how a critic might select particular critiquing methods based on a variety of conditions