Terra Nova is a scenario for a Laser crew of 3 to 5 people, set on what remains of an old Combine-era luxury liner that’s now adrift in space due to sabotage. It relies mainly on the use of Technical and Interpersonal abilities. There are at least three significant action sequences which all take place groundside; ship-toship action isn’t as central to this scenario as some Lasers are to travel to the Terra Nova’s last known position, ascertain its status, investigate the cause of the disaster, and provide a full report to the company. They also want any survivors evacuated if possible. The contract is a private one, served by.