(BQ) C++ programming for Game (Module I) has 9 chapter: Chapter 1 - Introducing C++, Chapter 2 - Logic, conditionals, loops and arrays, Chapter 3 - Functions, Chapter 4 - References and pointers, Chapter 5 - Classes and object oriented programming, Chapter 6 - Strings and other topics, Chapter 7 - Operator overloading, Chapter 8 - File input and output, Chapter 9 - Inheritance and polymorphism.