After successfully completing the course, you will be able to: Describe the basic components of a Computer System, its instruction set architecture and its basic fetch-execute cycle operation; describe how data is represented and recognized in a computer; understand the basics of Assembly Language programming including addressing modes, subroutines, interrupts, stacks, etc. | Computer Organization and Assembly Language CSC 221 About Me Dr. Safdar Hussain Bouk Assistant Professor Department of Electrical Engineering COMSATS Institute of Information Technology Islamabad. bouk@ Course Outline Computer Organization Data Representation Integer Arithmetic Binary Representation Floating Point Representation Machine Instruction Characteristics Instruction Cycles, types of Operands Pentium and Power PC Data Types Microporessor Bus Structure Address, Data, Control Buses and Registers Memory Organization and Structure Addressing Modes Course Outline (Continued.) Assembly Language Objectives and Perspectives Introduction to Assembler and Debugger Introduction to Registers and Flags Data Movement Arithmetic and Logic operations Program Control Subroutines Stack and its Operations Interrupts and Interrupt Handling Interfacing with High-level Languages Course is About: What Computers consist of? How Computers work? How to represent information? How they . | Computer Organization and Assembly Language CSC 221 About Me Dr. Safdar Hussain Bouk Assistant Professor Department of Electrical Engineering COMSATS Institute of Information Technology Islamabad. bouk@ Course Outline Computer Organization Data Representation Integer Arithmetic Binary Representation Floating Point Representation Machine Instruction Characteristics Instruction Cycles, types of Operands Pentium and Power PC Data Types Microporessor Bus Structure Address, Data, Control Buses and Registers Memory Organization and Structure Addressing Modes Course Outline (Continued.) Assembly Language Objectives and Perspectives Introduction to Assembler and Debugger Introduction to Registers and Flags Data Movement Arithmetic and Logic operations Program Control Subroutines Stack and its Operations Interrupts and Interrupt Handling Interfacing with High-level Languages Course is About: What Computers consist of? How Computers work? How to represent information? How they are organized internally? How design affects programming and applications? Programming the machine: Assembly Language Course Objectives After successfully completing the course, you will be able to: Describe the basic components of a Computer System, its instruction set architecture and its basic fetch-execute cycle operation. Describe how data is represented and recognized in a Computer. Understand the basics of Assembly Language programming including addressing modes, subroutines, interrupts, stacks, etc. Analyze, design, implement, and test assembly language programs. Computing Machines Ubiquitous ( = everywhere) General purpose: servers, desktops, laptops, PDAs, etc. Special purpose: cash registers, ATMs, games, Mobile Phones, etc. Embedded: cars, door locks, printers, digital players, industrial machinery, medical equipment, etc. Distinguishing Characteristics Speed Cost Ease of use, software support & interface Scalability Computer Hardware Electronics circuit boards that provide