Lecture Human computer interaction: Lecture 32 - Professor Dr. Sajjad Mohsin

In this lecture, we will describe how standard formalisms can be used to specify interactive systems. Such formalisms are becoming part of software engineering practice and can be a way for interface designers to articulate their ideas and communicate them to system developers. These formal notations are used to specify the functionality and presentation of specific systems. | HUMAN COMPUTER INTERACTION Summary By Prof. Dr. Sajjad Mohsin 1 We have Covered! In HCI, we have covered, The human The computer The interaction Paradigms 2 We have Covered! Interaction design basics HCI in the software process Design rules Implementation support Evaluation techniques Universal design User support 3 We have Covered! Cognitive models Socio-organizational issues and stakeholder requirements Communication and collaboration models Task analysis Dialogue notations and design 4 We have Covered! Models of the system Modeling rich interaction Groupware Ubiquitous computing and augmented realities Hypertext, multimedia, and the world wide web 5 Overview: Map of Human Computer Interaction Input and Output Devices Dialogue Techniques Dialogue Genre Application Areas Ergonomics Evaluation Techniques Design Approaches Implementation Techniques and Tools Example Systems and Case Studies Human Language, Communication and Interaction Human Information Processing Use and Context Human-Machine Fit and Adaptation Social Organization and Work Computer Computer Graphics Dialogue Architecture Development Process A a The Human 7 Humans are limited in their capacity to process information. This has important implications for design. Information is received and responses given via a number of input and output channels: visual channel auditory channel Haptic channel movement Haptic =relating to the sense of touch 7 The Human 8 Information is stored in memory: sensory memory short-term (working) memory long-term memory Information is processed and applied: reasoning problem solving skill acquisition error The Human 9 Emotion influences human capabilities. Users share common capabilities but are individuals with differences, which should not be ignored. The Computer 10 A computer system comprises various elements, each of which affects the user of the system. Input devices for interactive use, allowing text entry, drawing and selection from the screen: text entry: traditional | HUMAN COMPUTER INTERACTION Summary By Prof. Dr. Sajjad Mohsin 1 We have Covered! In HCI, we have covered, The human The computer The interaction Paradigms 2 We have Covered! Interaction design basics HCI in the software process Design rules Implementation support Evaluation techniques Universal design User support 3 We have Covered! Cognitive models Socio-organizational issues and stakeholder requirements Communication and collaboration models Task analysis Dialogue notations and design 4 We have Covered! Models of the system Modeling rich interaction Groupware Ubiquitous computing and augmented realities Hypertext, multimedia, and the world wide web 5 Overview: Map of Human Computer Interaction Input and Output Devices Dialogue Techniques Dialogue Genre Application Areas Ergonomics Evaluation Techniques Design Approaches Implementation Techniques and Tools Example Systems and Case Studies Human Language, Communication and Interaction Human Information Processing Use and Context .

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