Some strategies to improve the learning process

In this sense, our current issue reflects that no matter the continent nor the subject being taught the teaching staff is always concerned with students’ learning process in their classrooms and that is why they do research on a wide range of strategies that could possibly favour such learning process as well as motivate their students. | Journal of Technology and Science Education JOTSE, 2017 – 7(3): 271-273 – Online ISSN: 2013-6374 – Print ISSN: 2014-5349 SOME STRATEGIES TO IMPROVE THE LEARNING PROCESS Beatriz Amante García1 , María Martínez Martínez2 1 Projectes d'Enginyeria, Universitat Politècnica de Catalunya, 2Enginyeria Química, Universitat Politècnica de Catalunya, Barcelona/Spain , This last issue of JOTSE’s volume 7 focuses on the diverse teaching/learning strategies being carried out in several universities worldwide. In this sense, our current issue reflects that no matter the continent nor the subject being taught the teaching staff is always concerned with students’ learning process in their classrooms and that is why they do research on a wide range of strategies that could possibly favour such learning process as well as motivate their students. The strategies proposed in the following articles range from introducing the concept of problem solving promoting creativity and developing this key skill as it is the experience presented in our first contribution by Renato Vizioli and Paulo Carlos Kaminski, lecturers at the Polytechnic University of São Paulo (USP) Brazil. More precisely, in this article ” Problem definition as a stimulus to the creative process: Analysis of a classroom exercise” the teaching innovation experience is focused on a continuous training programme (PECE’s MBA in Product and Service Management and Engineering (Escola Politécnica da USP) that the University of São Paulo offers to prepare professionals in Project Management so as to be able to develop products and services or innovative businesses. By using some relatively simple and readily available tools, a group of designers involved in a project can stimulate creativity from the outset in order to obtain a better solution to a problem. These tools must be used simultaneously throughout the creative and development process as

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