2D Artwork and 3D Modeling for Game Artists- P9

Tham khảo tài liệu '2d artwork and 3d modeling for game artists- p9', công nghệ thông tin, kỹ thuật lập trình phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả | 374 9. Advanced Texturing Examples 30. To sharpen the image choose Image Adjust Levels and drag the Shadows and Highlights markers together until the edges of the shape are nice and crisp as shown in Figure . This technique is a great way to create smooth curved objects. Modify selection Gaussian blur Levels Figure Start a new channel and fill the selection with white. Carve the selection to your liking then Gaussian Blur it. Use the Levels command to sharpen it back up. 31. Make another circular selection around the existing pattern. 32. Choose Image Adjust Invert you should end up with a white pattern that looks like the one in Figure . Remember the white areas in the channel represent the selection boundaries. Figure Create another circular selection around the existing object and invert it. Ctrl click the channel to load the selection. 33. When the shape in the Alpha channel looks good Ctrl click the channel to load the selection. 34. With the selection active go back to the Layers palette and start a new layer. 35. Fill the selection with a sample of rust from the image. ease purchase PDF Split-Merge on to remove this watermark. Medieval Castle Haunted House Gate 375 36. As you did in steps 17-22 finish the pattern with an outer bevel and some smaller rivets see Figure . Figure On a new layer fill the selection with rust from the image. Apply an outer bevel and some smaller rivets. 37. Merge the pattern you just created with the metal binding s layer. 38. In the same way you created the rivets create two small raised objects that will support the actual drop handle itself Figure shows mine. Figure Create two small raised surfaces that will support the drop handle or knocker . e purchase PDF Split-Merge on to remove this watermark. 376 9. Advanced Texturing Examples 39. Now for the handle you re essentially going to make a 3D hoop from scratch a technique you .

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