User Experience Re-Mastered Your Guide to Getting the Right Design- P6

User Experience Re-Mastered Your Guide to Getting the Right Design- P6: Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation through-out the design and development process. | 236 User Experience Re-Mastered Your Guide to Getting the Right Design ITERATION 5 FROM PAPER PROTOTYPE TO CODED PROTOTYPE In the last stages of prototyping many open design and technical questions can be answered. The required functionality the audience and the business case are already firm see Fig. and no longer the source of focus. Now a highfidelity prototype like the one shown in Fig. is used to firm up the remaining requirements and design details. Coded Prototype Assumptions Requirements Development Business Functional Audience User needs Design Technical Paper Prototype Assumptions Requirements User needs Business Design Functional Technical Audience Development User needs Late high-fidelity prototypes come closer to resembling a software product as well as the requirements. Please purchase PDF Split-Merge on to remove this watermark. Verify Prototype Assumptions and Requirements CHAPTER 7 237 lai1 Hk t1 Ï Ipvrt f-QrovV jooh ytx ndnw r 4p n s hd a ib6- i ii n a - Arnosoft header and logo Transaction paga Travel Expense Tima Report Modify Time Report Persona number 4 Report ID General Information Period Ending Version Statua Default Location Post tato Comments Reference Last Updated By. Printable View Farccaat Time User Defaults lime Details 1 j . 1 BRI s ta Previous Week Next Week Revise rl Go Reset to l etaufts Check lor Errors fetal Hours Personal Houts Report Total Definition of totals Update Total FIGURE Late prototypes resemble the real software as the requirements become firmer and more advanced prototype development can take place with greater confidence. Please purchase PDF Split-Merge on to remove this watermark. 238 User Experience Re-Mastered Your Guide to Getting the Right Design ITERATION 6 FROM CODED PROTOTYPE TO SOFTWARE REQUIREMENTS In the last step specifying the requirements from a late high-fidelity user-facing prototype here in the form of a coded prototype .

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