3D Game Programming All in One- P27: During the past several years while working on the Tubettiland “Online Campaign” software and more recently while working on the Tubettiworld game, I figure I’ve received more than a hundred queries from people of all ages about how to get started making games. There were queries from 40-year-olds and 13-year-olds and every age in between. Most e-mails were from guys I would estimate to be in their late teens or early 20s. | Torque Console Script Command Reference 687 FindFirstFile pattern Parameters Return Description pattern String pattern. string The file s name. Finds the name of the first file in the Torque Script file name buffer matching the given pattern. Supports to match any number of any characters and to match any single character. Usage result FindFirstFile common .cs FindNextFile pattern Parameters Return Description pattern String pattern. string The file s name. Finds the name of the next file in the Torque Script filename buffer matching the search by immediately previous call to FindFirstFile. Supports to match any number of any characters and to match any single character. Usage result FindNextFile common .cs FirstWord text Parameters Return Description Usage text String with space-delimited words. string The resultant string. Gets the first word-string within text. tgt FirstWord text FlushTextureCacheO Parameters Return Description Usage none nothing Deletes cached textures from memory. FlushTextureCacheO FreeMemoryDumpQ Parameters Return Description Usage none nothing Prints free memory statistics. FreeMemoryDumpO Team LRN 688 Appendix A The Torque Game Engine Reference GetBoxCenter box Parameters Return Description Usage box String containing two 3D tuples defining the box. string Computes the center of a box. c GetBoxCenter 10 10 10 50 50 50 GetBuildStringQ Parameters Return Description Usage none string Obtains the BUILD type Release or Debug of the current build. bs GetBuildString GetCompileTimeStringQ Parameters Return Description Usage none string Obtains the compile time and date of the current build. ct GetCompileTimeString GetControlObjectAltitudeQ Parameters Return Description Usage none numeric Obtains the altitude of the player object. altitude GetControlObjectSpeedQ Parameters Return Description Usage none numeric Obtains the speed of the player object. speed Team LRN Torque Console Script .