Adobe Flash CS3: The Professional Portfolio- P53

Adobe Flash CS3: The Professional Portfolio- P53:Now you can easily create web-ready images and animations within the familiar Adobe environment. With the recent acquisition of Macromedia, Adobe has added Flash to its suite of creative products, thus solidifying its position as the world's leading developer of graphic and visual communications tools. The Against The Clock Portfolio Series Flash title ensures that you'll learn everything you need to complete any job that requires Flash skills | 5- Double-click the Baggy movie clip in the Library panel to enter into that movie clip. Because the feet sounds need to loop along with the running animation for each gator you are going to script the running feet sounds directly on the timeline for each racer. 6. Select Frame 10 on the timeline and click in the script pane of the Actions panel. 7. Declare a new variable named audioBaggy of the baggyFeet class uar audioBaggy baggyFeet new baggyFeetO 8- On the next line of the script pane add the play command for the audioBaggy variable Sounds added using ActionScript are streaming sounds they play one time from start to finish. The running feet sounds for the racers will loop because the timelines for those movie clips loop. The sound files play once each time the movie clip timelines hit Frame 10. Workspac 5 var audioBaggy baggyFeec-new baggyFeec AcbonScnpt ijjj Toplevd ijj Language Eléments Gobai Constants Global Funcbons Operators Spedai Types Statements. Kevword. The sound will play when the movie clip timeline reaches Frame 10. 9. Repeat Steps 5-8 for the three remaining racer movie clips. Use an appropriate variable name for each character and the appropriate class for each sound file. JlO - Seen I Granny Workspace I Actions-Frame x _ Scene 1 Navi AcbonScnpt j Top level fJJ Language Elements jj Global Constants Global Functions ail Operators J Speoal Types fc P I 9 O V ÇD Ç3 Œ var audicGranny grannyFeec neu grannyFeec audioGranny. play Actions - Frame x 4 Scene 1 Hope ft P v 1 3 V n D Ï P 1 ActionScript ijl Toplevd J Language Elements faj Global Constants fej Global Funebons Operators l J Speoal Types JlI Statements Keyword. var audioMavi navlFeec-new naviFeect audioNavi. play j Workspace Actions-Frame x __ AcbonScrpt Li Top lest ijj lenguape Elements 3ob l Constants SJ Sobol Funcbons l Operators 3 Speoal Types ft v 1 Î5 B V ÇD Ç Ç3 3 var audioNipper nipperFeec new .

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