Tham khảo sách 'mastering revit architecture 2008_ part 7', kỹ thuật - công nghệ, kiến trúc - xây dựng phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả | Page 152 Friday October 12 2007 12 31 AM Please purchase PDF Split-Merge on to remove this watermark. Page 153 Friday October 12 2007 12 31 AM Chapter 6 Modeling Principles in Revit Creating a BIM model requires modeling in is very different from working with abstract 2D lines in order to represent your design. To work with Revit and be able to build a BIM model you need to have an understanding of how objects are constructed at various scales ranging from the building mass down to furniture assemblies. You ll need to know how various building elements interact with each other and depend on each other what materials they are made of and how are they constructed and assembled. To this end Revit provides a set of tools that enable you to build your model and all the elements that go into the model. Understanding the principles of modeling in the context of Revit will be essential to your success as you move deeper into building information modeling. In this chapter you will learn the basic modeling principles that support the design process in Revit The underlying concept of Sketch Based design How Work Planes Datums and Reference Planes are used in modeling Using Revit s essential form making tools Extrusion Sweep Revolve and Blend Combining Solids and Voids to create complex and intriguing forms Modeling with Revit Designers have a long tradition of modeling before building. This activity involves the use of pliable and tactile materials such as clay and wood to model designs fluidly. With these materials form can be explored with ease and designs allowed to iterate directly in our own hands. The use of software to model form has become a popular extension of this activity and you only need to look so far as the latest animated film to see how far the technology has come. There are many software modeling tools that allow direct editing and intuitive shaping of form. Tools such as Rhinoceros 3ds Max Maya and SketchUp .