Adobe After Effects 5.0_ Effects, part 4

This effect creates the effect of card choreography by segmenting layers into numerous cards and then controlling all geometric aspects of the cards using a second layer. For example, Card Dance can simulate an extruded pin sculpture, a crowd “doing the wave,” or letters floating on the surface of a pond. | 1 Adobe After Effects Effects part 4 This PDF file contains documentation for the following effects in the Simulation effect category Card Dance Caustics Foam Shatter and Wave World. Simulation effects Use these effects to create simulations of real-world occurrences such as cards flipping bubbles forming and popping and water moving in waves Card Dance This effect creates the effect of card choreography by segmenting layers into numerous cards and then controlling all geometric aspects of the cards using a second layer. For example Card Dance can simulate an extruded pin sculpture a crowd doing the wave or letters floating on the surface of a pond. Apply Card Dance to the layer you want to use for the front of the cards. To set the view use the rotation or perspective controls or match the perspective of the effect in any scene by corner-pinning. The following controls are available for the Card Dance effect Rows Columns Specifies the interaction of the numbers of rows and columns. Independent Makes both the Rows and Columns sliders active. Columns Follow Rows Makes only the Rows slider active. When you choose this option the number of columns is always the same as the number of rows. Rows Defines the number of rows up to 1 000. Columns Determines the number of columns up to 1 000. Note Rows and columns are always evenly distributed across a layer so odd-shaped rectangular tiles won t appear along the edges of a layer unless you are using an alpha channel. Back Layer Defines what appears on the back sides of the cards when they rotate into view or when the camera rotates around to the back of the layer. You can use any image file in the composition its visibility can be turned off. Gradient Layer 1 Specifies the first gradient that you want to use to make the cards dance. You can use any grayscale grayscale produces the most predictable results or color image movie or composition. The Gradient Layer acts as a displacement map for animating the cards. The pixel

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