Báo cáo toán học: "Winning Positions in Simplicial Nim"

Tuyển tập các báo cáo nghiên cứu khoa học ngành toán học tạp chí Department of Mathematic dành cho các bạn yêu thích môn toán học đề tài: Winning Positions in Simplicial Nim. | Winning Positions in Simplicial Nim David Horrocks Department of Mathematics and Statistics University of Prince Edward Island Charlottetown Prince Edward Island Canada C1A 4P3 dhorrocks@ Submitted Jun 9 2009 Accepted May 27 2010 Published Jun 7 2010 Mathematics Subject Classifications 91A05 91A43 91A44 91A46 Abstract Simplicial Nim introduced by Ehrenborg and Steingrimsson is a generalization of the classical two-player game of Nim. The heaps are placed on the vertices of a simplicial complex and a player s move may affect any number of piles provided that the corresponding vertices form a face of the complex. In this paper we present properties of a complex that are equivalent to the P-positions winning positions for the second player being closed under addition. We provide examples of such complexes and answer a number of open questions posed by Ehrenborg and Steingrimsson. 1 Introduction Simplicial Nim as defined by Ehrenborg and Steingrlmsson in 2 is a generalization of the classical game of Nim. It is a combinatorial game for two players who move alternately and as usual the last player able to make a move is the winner. Moreover like Nim Simplicial Nim is played with a number of piles of chips and a legal move consists of removing a positive number of chips. A simplicial complex A on a finite set V is defined to be a collection of subsets of V such that v G A for every v G V and B G A whenever A G A and B c A. The elements of V and A are called vertices or points and faces respectively. A face that is maximal with respect to inclusion is called a facet. To play Simplicial Nim begin with a simplicial complex A and place a pile of chips on each vertex of V. On his turn a player may remove chips from any nonempty set of piles provided that the vertices corresponding to the affected piles form a face of A. Note that a player may remove any number of chips from each of the piles on which he chooses to play and that at least one chip must be removed. .

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