Và nếu bạn quyết định bạn đã lái một số nơi, bạn không có nghĩa là, chỉ cần nhấn Esc - miễn là con chuột được nhấn - để bắt đầu lại từ đầu. ✓ công cụ Phóng to: Lắp Khung cửa sổ cho phép bạn thiết lập mặc định cho khung hình phù hợp với đồ họa và văn bản được đặt trong họ, phản ánh các điều khiển ở Frame Lắp hộp thoại (đối tượng ➪ Lắp ➪ Khung hình Lắp) | Part III Object Essentials The 5th Wave By Rich Tennant N-eedlepoint my toot This is TnDestgn. What I can t figure out is hovf you got the píllovĩ cases into your printer. In this part. Ễ he rubber really hits the road when you ve got your B basic layout structure in place. Now you can focus on the meat of your documents the objects that contain your text and graphics. It s amazing all the objects you can create from simple rectangles to complex curves. And it s equally amazing all the things you can do to objects such as rotate them color and align them and apply special effects such as drop shadows and directional feathers. And you can even save a lot of these settings so that you can apply them consistently to other objects later a real timesaver that also ensures quality results. Note that you can apply most of these effects to objects whether or not they already contain their graphics and text so if you re a really structured kind of person you ll probably create your basic object containers first apply your effects to them and then bring in the text and graphics. But if you re more free-form in your approach you ll likely bring in all your text and graphics and then start arranging the objects that contain them to produce your final layout. That s fine. Either way you just apply the techniques in this part while doing so. Chapter 7 Adding Essential Elements Jn This Chapter Creating frames and shapes Making lines and paths Working with text shapes and paths Using strokes he fundamental components of any layout are its objects. This chapter explains how to create these building blocks frames shapes lines and paths as well as the strokes you apply to them. Working with Frames and Shapes An object is a container that can but doesn t have to hold text or graphics as well as display attributes such as color strokes and gradients. When an object contains an imported graphic or text or if an object is created as a placeholder for a graphic or text it s referred to as