Báo cáo hóa học: "Editorial Design Methods for DSP Systems"

Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: Editorial Design Methods for DSP Systems | Hindawi Publishing Corporation EURASIP Journal on Applied Signal Processing Volume 2006 Article ID 47817 Pages 1-3 DOI ASP 2006 47817 Editorial Design Methods for DSP Systems Markus Rupp 1 Bernhard Wess 1 and Shuvra S. Bhattacharyya2 1 Institute of Communications and Radio Frequency Engineering Vienna University of Technology Gusshausstrasse 25 389 1040 Vienna Austria 2 Department of Electrical Computer Engineering University of Maryland College Park MD 20742 USA Received 8 August 2005 Accepted 8 August 2005 Copyright 2006 Markus Rupp et al. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use distribution and reproduction in any medium provided the original work is properly cited. Industrial implementations of DSP systems today require extreme complexity. Examples are wireless systems satisfying standards like WLAN or 3GPP video components or multimedia players. At the same time often harsh constraints like low-power requirements burden the designer even more. Conventional methods for ASIC design are not sufficient any more to guarantee a fast conversion from initial concept to final product. In industry the problem has been addressed by the wording design crisis or design gap. While this design gap exists in a complexity gap that is a difference between existing available and demanded complexity there is also a productivity gap that is the difference between available complexity and how much we are able to efficiently convert into gate-level representations. This special issue intends to present recent solutions to such gaps addressing algorithmic design methods algorithms for floating-to-fixed-point conversion automatic DSP coding strategies architectural exploration methods hardware software partitioning as well as virtual and rapid prototyping. We received 20 submissions from different fields and areas of expertise from which finally only 12 were accepted for publication. These 12 .

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