Let's have fun- training games

Tài liệu tham khảo một số trò chơi tập thể | Let’s Have Fun!! Training Games Nitin Sharma - Chandigarh Bharti Axa Life Aademy Push The Wall Duration : 5 Minutes. Objective : To invoke a thought among the participants, helping them to differentiate between the Area Of Concern vs. Area Of Influence. Timing Of Activity : At the Start of the workshop or when participants start raising issues which are not under the direct control or while explaining the circle of influence. Game 1 Bharti Axa Life Aademy Activity Ask the participants to stand facing the wall at an arms length. Now, ask them to close their eyes & push the wall with full strength. The trainer here should generate excitement ,motivating the participants to keep pushing the wall with all their strength. The trainer can also add humor to the entire activity by telling every one that the wall is actually moving. After 2-3 minutes the trainer asks the participants to relax & open their eyes. Once the participants are back to their respective seats, the trainer now takes the feedback – whether the wall has actually moved or not. The answer here would be obviously “NO". The trainer now takes the participants to the importance of focusing on the Areas of Influence. The wall here denotes the Area Of Concern/Area of Non-Influence. Trainer here should state that one should try to focus on Area of Control & Influence rather than spending time on issues on which we have no control. Bharti Axa Life Aademy Don’t Alaap Apna Raag Duration : 5 – 7 Minutes. Objective : Understanding the importance of Standardization. One team One goal Timing Of Activity : Post Lunch. This activity can also be useful while explaining the sales process – The need for following the sales process of Bharti Axa Life Insurance. Game 2 Bharti Axa Life Aademy Activity The trainer divides the entire batch into groups( 4 – 5 per group) Each group is asked to select a song of their choice. Once each group has finalized their song, all of them are asked to start singing the | Let’s Have Fun!! Training Games Nitin Sharma - Chandigarh Bharti Axa Life Aademy Push The Wall Duration : 5 Minutes. Objective : To invoke a thought among the participants, helping them to differentiate between the Area Of Concern vs. Area Of Influence. Timing Of Activity : At the Start of the workshop or when participants start raising issues which are not under the direct control or while explaining the circle of influence. Game 1 Bharti Axa Life Aademy Activity Ask the participants to stand facing the wall at an arms length. Now, ask them to close their eyes & push the wall with full strength. The trainer here should generate excitement ,motivating the participants to keep pushing the wall with all their strength. The trainer can also add humor to the entire activity by telling every one that the wall is actually moving. After 2-3 minutes the trainer asks the participants to relax & open their eyes. Once the participants are back to their respective seats, the trainer

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