LightWave 3D 8 1001 Tips & Tricks phần 7

Swing Trưởng Chuyển Tiếp theo thời gian bạn sinh động một cái đầu chuyển từ bên này sang bên khác bằng cách đơn giản xoay nó sang trái hoặc phải, hãy xem xét làm điều này để quay đầu một chút tự nhiên hơn và thú vị: Loại bỏ khung thanh trượt đến nửa chừng giữa các khung hình chính quay đầu . | 362 Chapters Character Animation 832 Kevin Phillips Character Animation Beginner Swing Your Head Turns Next time you animate a head turning from one side to another by simply rotating it left or right consider doing this to make the head turn a little more natural and interesting Scrub the frame slider to halfway between the head turn keyframes. Rotate the head down on its pitch slightly and create a key. The extra key where the head dips slightly downward will add a subtle amount of swing to the head as it turns giving it a more natural feel. Versions All Note Unless your character is cautiously turning its head in fear don t turn a character s head too slowly. Consider using between four fast to ten slow frames as a good basis for a turn of the head. Note Don t forget that when we turn our heads we often subconsciously blink. 833 Kevin Phillips Character Animation Beginner Body First Lip Sync Last Lip sync is regarded almost as a secondary motion to character animation. You should strive to animate the character s body language to match your dialog before adding your lip sync. If your character animation doesn t feel like it works without seeing the mouth movement you should review your animation. Versions All 834 Larry Shultz Character Animation Intermediate to Advanced Speeding Up Lip Sync Sometimes when doing lip sync things can appear to slow down or the audio becomes choppy. Here are a few tips I use to help things along Have Play at Exact Rate checked. Resample the audio down to the lowest rate possible that is still intelligible. Lower the SubPatch level on the characters. Do the lip sync for each character in its own scenes and load them into the main scene later. Cut off the head animate the lip sync and then paste the head back onto the body later. Render out preview anims that include the audio in the finished movie file. Versions All Note For more information on lip sync see the section on morphing and endomorphs later in this chapter. Animating 363 .

Không thể tạo bản xem trước, hãy bấm tải xuống
TÀI LIỆU MỚI ĐĂNG
Đã phát hiện trình chặn quảng cáo AdBlock
Trang web này phụ thuộc vào doanh thu từ số lần hiển thị quảng cáo để tồn tại. Vui lòng tắt trình chặn quảng cáo của bạn hoặc tạm dừng tính năng chặn quảng cáo cho trang web này.