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CorelDRAW X5 The Official Guide part 68

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CorelDRAW X5 The Official Guide part 68. Learn to create outstanding fine art and eye-catching commercial graphics with one powerful tool! CorelDRAW X5: The Official Guide is your comprehensive reference and workbook to get you started designing visually captivating CorelDRAW artwork. Learn, step by step, how to create the illustrations you've imagined, quickly assemble layouts for print and package designs, import and edit photos, master the art of typography and the science of color theory, make 3D scenes from 2D objects, and apply special effects to ordinary pictures. Packed with expert techniques and advice for creating professional-quality art, this. | 634 CorelDRAW X5 The Official Guide Color acceleration decreased slider moved left of center FIGURE 21-12 The Object and Color acceleration options in this blend have been unlinked. The rate at which the blend group objects are shaped remains constant. Blend presets are used the same as other CorelDRAW preset controls and can be saved and applied to two or more different objects. Creating Extraordinary Complex Blend Effects More advanced blending can solve illustration challenges when a standard direct blend can t. The following sections show you how to create multipoint blends how to map blend control object nodes and how to apply blends to paths. Yes this is the good part of this chapter Creating Multipoint Blends You can set the intermediate objects in the blend group as child objects of the blend which causes them to behave as blend control objects. The properties of these child blend objects can be edited in the same way as control objects which in turn affects the appearance of the blend effect applied between the original parent control objects and or other child blend objects. The action is referred to as splitting. When split the blend objects between the child objects and the control objects become child blend groups. By creating and moving child CHAPTER 21 Blends and Contours 635 blend objects you can have a blend follow an indirect path between its parent control objects. This affects the appearance of the child blend groups between the child and control objects. As byzantine as this sounds the effects can be absolutely spectacular they more than pay for your mental gymnastics and this is as difficult as it gets for complex blends. Child objects controlling a split blend can also be returned to their original state as blend group objects which eliminates the split. This is called fusing and is done using the Fuse End command. Figure 21-13 shows in detail the before-and-after effects of a split blend familiarize yourself with what the visual effects are

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