Ebook Computer graphics, C Version (2nd Ed) includes contents: Chapter 1 a survey of computer graphics, chapter 2 overview of graphics systems, chapter 3 output primitives, chapter 4 attributes of output primitives, chapter 5 two-dimensional geometric transformations, chapter 6 two-dimensional viewing, chapter 7 structures & hierarchical modeling, chapter 8 graphic user interfaces & interactive input methods, chapter 9 three dimensional concepts, chapter 10 three-dimensional object representations, chapter 11 three-dimensional geometric & modeling transformations, chapter 12 three-dimensional viewing, chapter 13 visible-surface detection methods, chapter 14 illustration models & surface-rendering methods, chapter 15 color models & color applications, chapter 16 computer animation. |