In this part, the following content will be discussed: Part 4, storing and exchanging graphics data is one of the most important areas. Part 4 describes the most popular formats for graphics, animation and multimedia. Part 5, since the release of Windows the formats used by this software have become more and more popular. This part describes formats such as BMP, WMF, WRI, CRD and so on. The OS/2 BMP formats are also discussed. Part 6 describes sound formats, including the formats for the Sound Blaster and Adlib cards as well as the MIDI file format. Part 7, many output devices use PostScript, HP-GL/2 or PCL commands. This part deals with the formats of these commands. |